Archive for the ‘interesting’ Category

Belated write-up of TaaD event – ‘Social media: beyond the hype’

Friday, November 20th, 2009

A recap of this event, with photos and the presentations (where possible).

Intro

“Your Honour, being conscious that it’s a while since the ‘Social media: beyond the hype’ event at the end of October, I’d like to plead in mitigation that I’ve had a couple of bouts of ‘flu since then, and a broadband cut-off [although that’s another *very* long story :-s].” [Enough excuses – Ed.]

Event details

As per my original post, the event was held at the Great North Museum Hancock, and really ran very well, courtesy of fantastic organisation from Ellie Silson and Julie Moore (and others) from Codeworks.

We discovered during the evening that the reason the room was so cold was because of a dead body at the back of the room (until 27th Nov 09), more often known as Lindow Man.

I’m told that the business networking facilitated by the Dollywagon technology was a success, although perhaps the format should have included a bit longer for folks to make each other’s acquaintance.

Only blot on the landscape was my dodgy timekeeping. :$

Photos

Paul Santos

Photos that Paul took are on his website here. They’re also available via the Codeworks account on Flickr, viz:


Via Armin

Mine

Presentations

Herb Kim

Stephen Davies

Declan Metcalfe

Mine

Presos from Jason Brownlee (Professor Young was also struck down by ‘flu) and Armin Talic to come hopefully. I’ve checked with Paul Smith, who feels his presentation loses rather too much in translation, but essentially tells the story of Twitchhiker.

Feedback

Ellie tells me that the speakers all got excellent marks, and also that the feedback was very favourable. Well done everybody!

TaaD event – Social media: beyond the hype

Monday, October 26th, 2009

Introduction

Quick plug for this event by organised by Codeworks Connect this coming Thursday.

Think and a Drink

As credited by Herb Kim at the recent TEDxNewcastle, I am helping to ‘produce’ the evening – i.e. Herb and the team were kind enough to adopt my rough concept for the evening – and organise it! :-D

Aims (from my perspective):

  • Bring Social Media to a wider audience and into the mainstream of the North East
  • Grow the pie for various players in this space – yes, we’re in competition, but that doesn’t mean it’s a zero-sum game out there
  • By using these tools, Regional players can help increase turnover and reduce costs.

Codeworks billing

As the Two Ronnies used to say, in a packed programme on [Thursday] night, we’ve got an All-Star line-up (excluding me!).

The following is a cut-and-paste from the Think and a Drink website [n.b. link is probably time-limited].

Date: Thursday 29th October 2009

Time: 17.30 until 22.30

But what’s the truth about social media? Can they really help your business? And how, exactly?

Everyone and anyone is talking up social media right now. Asking you to "join the conversation", "engage" with your customers rather than shouting at them. And telling you that if you don’t use these tools you’re at a major disadvantage. 

At October’s Think and a Drink event, you’ll get to see social networking in action and learn about the science behind it. A selection of social media experts – including ‘Twitchhiker’ Paul Smith and Stephen Davies, one of the UK’s most popular PR bloggers – will give you an insight into how social media can be used, based on their knowledge and experiences.

Who’s speaking?

Professor Malcolm Young. A professor at Newcastle University, Malcolm’s research expertise lies in complex systems analysis and informatics. He was one of 18 scientists worldwide nominated by The Sunday Times as the "Brains behind the 21st Century".

• Paul Smith. A freelance journalist, copywriter and new media "ideas man", Paul is perhaps best known in social media circles as ‘The Twitchhiker’. Together with Newcastle-based developer Jon Nairn, Paul recently launched Never Odd Or Even LLP, specialising in mobile application development.

• Stephen Davies. An online public relations specialist and managing director of 3W PR, an online PR and social media agency based in Sunderland. He also writes PRblogger.com, one of the UK’s leading PR blogs.

• Jason Brownlee. Prior to launching Dollywagon Media Sciences, Jason was the founder and research director of Other Lines of Enquiry, a successful media research consultancy. He has developed several new media research technologies, including eye-tracking, SMS surveys and online media engagement testing.

• Justin Souter. An experienced, customer-facing consultant who recognises the wider context for IT solutions. Justin recently started his own business, Souter Consulting, which offers advisory and consultancy services to customers who want to maximise the return on their technology investments.

• Armin Tali?. Armin has spent the last seven years as a designer, project manager and new media practitioner, most recently putting his experience to use as the community manager for revolutionary web video specialists Quick.tv.

Want to be a guinea pig?

Good. Because if you come to October’s Think and a Drink, you won’t really have a choice. During the event we’ll be running an exclusive networking experiment run by Jason Brownlee of Dollywagon Media Sciences.

Armed with a Think and a Drink delegate badge, some business cards and your sparkling personality, you’ll be ready to experience 3 genuinely useful 60 second business meetings.

The Think and a Drink delegate badges will have 3 names on the back with 3 highly relevant people you are due to meet (and in what order).  It will also tell you what you are meeting to discuss and where you will meet – the venue will be split into ‘zones’.

Each meeting will last for 60 seconds.  That’s long enough to put a face to a name, break the ice and identify your common interests.  You can then arrange to meet later in the evening, perhaps with a relaxing drink in your hand. 

After 60 seconds a bell will ring and you’ll dash off to your next meeting.  At the end of the speed networking session you will have made 3 new contacts with experience of a specific issue or challenge that you stand to learn from.

We will learn all the information we need to from your registration form.

Register today

Places for Think and a Drink events usually run out quickly. So book yours today at www.thinkandadrink.com

If you have any questions please call Ellie Silson on 0191 556 1127 or email ellie.silson@codeworks.net.

P.S. If you’re coming from Middlesbrough you can hop on a free bus we’re running to and from the event. Please indicate so when booking.

So, hope to see you there and good luck with the networking!

Byte Night 09 – the sleepover @ The BALTIC

Tuesday, October 6th, 2009

A write-up of the combined exploits of Byte Night 09 North East.

At last it has arrived!

I have to admit to being a bit apprehensive before the event. I had done some prep – as documented here and here. But I was a bit in the dark about what was happen, so really wanted to get it on.

In addition, the weather forecast seemed v. unpleasant – Heavy rain, 8 degrees, windy. Meh

I happened to be up in Troon, doing a presentation on social media in the morning, so had a three hour drive back yem. That said, it was made more bearable but the utter genius that is Down the Line on the CD player.

The night itself

A bulleted list to save time

  • I arrived at the BALTIC at around 8.15 – there was a good introduction e-mailed in advance by what to expect
  • We registered at the front desk: there were sleepers & their supporters already there and the party was getting started!
  • Free drinks – provided by Codeworks I believe
  • Supper was a decent–looking lasagne, but they did a chicken salad for me (with my funny tummy)
  • I did some mini-interviews – see video below
  • After supper, we had a quiz & some amateur singing
  • When we arrived, outside on the wooden-floored balcony were some large parasols / umbrellas, which have lights and heat lamps underneath.
  • I then used a bit of initiative to find a pitch. I had
    • A big bit of cardboard – well worth it
    • A bed roll – indispensible
    • 3 season sleeping bag
    • Foam cushions as pillow – excellent
    • Fleece hat – again a winner
    • Experience of week before, in tent, was v. useful
  • All in all it was a big party outside – lots of laughter, music etc., for most of the night!
  • I slept from about midnight until 0400
    • Wind started up
    • Did a video recording with David Coxon
  • Went back to sleep & we were woken just after 6
  • Breakfast of bacon butties, sausage baps, tea coffee & orange – winner!
  • Check all the tweets etc. via http://bytenight.osmosoft.com/

Video

Photos

Mine

David Coxon

Paul Keating – Red Boat photography

Wash up

Well done

  • Derek Curtis and the team for organising g
  • Providence for being pretty kind with the weather – it was filthy later in the morning, with rain and high winds
  • David Coxon from the BALTIC for being our host and sorting the A-V side of things
  • Kim Inglis for the MC’ing
  • Codeworks for the free booze
  • Everyone for staying out there and at it!
  • AfC team for organising, St. John Ambulance for attending

Fund-raising

  • Bond Solutions for mega fund-raising – £10k
  • My sponsors – I’m standing at £770 at the time of writing
  • You can still contribute – if you missed out

Beard

My brother kindly said that he would double his donation if I shaved my beard off. So, taking him at his word, I decided to grow it a bit longer than the normal (long) stubble. Avec barbe

So, I thought I would do a before-and-after comparison – terrifying and slightly cringe-making that it is! ;-D

Sans barbe

Second Skin – film about Virtual Worlds

Friday, September 18th, 2009

Intro

Those who’ve met me know I can bore for England on Second Life – e.g. people laugh when they hear my SL avatar is called Tandoorichicken Masala.

You might have seen this summary of virtual world-related posts (on this blog) I put together recently. I really should check out some other virtual worlds, but for now, for me, it’s SL.

Second Skin

Can’t remember where I read about this, but I came across a reference to Second Skin, a documentary film about Virtual Worlds:

Second Skin takes an intimate look at three sets of computer gamers whose lives have been transformed by online virtual worlds. An emerging genre of computer software called Massively Multiplayer Online games, or MMOs, allows millions of users to interact simultaneously in virtual spaces. Of the 50 million players worldwide, 50 percent consider themselves addicted. From individuals struggling with addiction to couples who have fallen in love without meeting; from disabled players whose lives have been given new purpose to gold farmers, entrepreneurs and widows, Second Skin opens viewers’ eyes to a phenomenon that may permanently change the way human beings interact.

In March 2008, Second Skin premiered opening night of SXSW. Without any news of a theatrical or DVD release, Second Skin landed extensive coverage in Newsweek, NPR, Wired, BBC, The Dr. Phil Show, Boston Globe, Variety and dozens of other major media outlets. Second Skin was also voted the #4 Documentary of 2008 by internet juggernaut Ain’t It Cool News.

This August, Second Skin will become the first widely released movie about virtual worlds- a movie for the 50 million gamers who spend most of their time in virtual worlds, and all those curious to understand this phenomenon.

[btw slightly peeved that I was at SXSW and missed it!]

Trailer

Eye-opening – even for a trailer! Looks like a balanced view of the whole phenomenon.

Potential Christmas present?

If anyone would like to buy this for me for Christmas, here is the link ;-D :

Please help me raise money for Action for Children #bytenight

Monday, August 10th, 2009

BN09_Newcastle_esignature I’ve decided to take part in Byte Night, a rather good Tech Industry fund-raiser, probably because I’ve seen photos of Jenny Agutter in Computing each year, and think it might be a good laugh.

Speak it softly, but I’m sort of looking forward to donning a whole load of technical gear, as my interest in tech is not confining to IT! ;-D

The blurb from the AfC flyer for Newcastle reads:

"Each year, over 500 people from the IT and business community give up their bed for one night to experience a little of what it might be like to be homeless.

The money they raise helps Action for Children tackle the root causes of youth homelessness and gets thousands of children and young people off the streets and into secure accommodation with education and training opportunities.

Each year, at least 75,000 children and young people experience homelessness*; 1 in 3 attempt suicide† and 1 in 7 young runaways are physically or sexually assaulted (this figure rises to almost 1 in 2 after a week‡).

Byte Night is a unique event that takes place across the UK. In 2008, it raised £470,000. Now in its 11th year, it is one of the single biggest fundraisers for Action for Children.

Your support of Byte Night is vital to ensuring it continues to support the thousands of vulnerable young people Action for Children work with each year.

Byte Night sleepers range from systems developers to CIOs and business managers to marketers who regularly return each year for a rewarding and memorable experience."

I’m sure you’ll agree that this is an excellent cause, so "Do it, Do it – Do it now!"

Boilerplate from Just Giving, to put your mind at rest:

"Donating through JustGiving is simple, fast and totally secure. Your details are safe with JustGiving – they’ll never sell them on or send unwanted emails. Once you donate, they’ll send your money directly to the charity and make sure Gift Aid is reclaimed on every eligible donation by a UK taxpayer. So it’s the most efficient way to donate – I raise more, whilst saving time and cutting costs for the charity."

Thanks for reading and hope you feel you can contribute to Action for Children.

UPDATE 29/8:

  • For some reason, an html tag <p style="display: none"> had sneaked into this post, so there appeared to be no content. Hopefully you can see this now… :$
  • Also, the Byte Night website seems to be down / being worked on, so will keep you posted.

How Teenagers consume media and other stories

Friday, July 24th, 2009

Last week there was a bit of a to-do when a teenager, working as a Summer intern at the investment bank Morgan Stanley, was suddenly propelled to his 15 minutes of fame by the MS PR machine. His report below was published and kicked off a mini media storm (well ok, some City analysts were interested).

Great spot by my former colleague David Gentle:

@justingsouter http://bit.ly/8phZA did you see this about teens? fascinating!

[btw, it’s worth clicking on the ‘full screen’ button on the top right of the Scribd widget, as it makes the documents easier to read. Click on the cross (again top right) to close full screen mode].

How Teenagers Consume Media

To be fair, these are concise and interesting observations, and not having any bairns of my own, and Caroline’s having "flown the nest", for me it’s insight. Perhaps it’s also a minor tipping point in terms of Social Media being taken seriously?

In the spirit of balance, Roo Reynolds gives a rather fine round-up of contrarian view to young Matthew – How teenagers consume media, apparently.

Another report, this time from Nielsen, paints a different picture – which would appear to warm the cockles of traditional broadcasters etc.:

Nielsen Study: How Teens Use Media (June 2009) — Read in "Full Screen" Mode

So, overall some food for thought, as these are the Consumer of the future (and present, of course!).

GameHorizon live-blog #7: ‘Marking your self-published IP’; ‘Games driving other Interactive Content’;‘Heavy Rain’

Wednesday, June 24th, 2009
  • Panel Discussion: ‘Game Exposure – The naked truth about marketing your self published IP’ Sponsored in partnership by BAFTA and Northern Film + Media.
    • Chaired by Charles Cecil, MD of Revolution Software with
    • Martyn Brown (Development Director, Team 17),
    • Mark Morris (Managing Director, Introversion),
    • Paul Farley (Managing Director, Tag Games).
  • ‘How games can be used to help drive other Interactive Content’
    • Marc Goodchild, Head of Interactive Children’s TV, BBC
  • ‘Heavy Rain (PS3)’
    • Guillaume de Fondaumiere, Co-CEO Quantic Dream

GameHorizon live-blog #6: ‘Future of Digital Distribution’; ‘Future Technologies’; ‘PlayStation Home’

Wednesday, June 24th, 2009
  • ‘Separating Fact from Fiction: the Future of Digital Distribution’
    • Roger Walkden, CEO, AWOMO
  • ‘Future Technologies’
    • Steve Clayton, Microsoft
  • ‘Development Opportunities in PlayStation Home’
    • Peter Edward, Director, PlayStation Home Platform Group

UPDATE – I’m publishing the first bit of this session as a bulleted list, as the CIL service was offline to begin with…

    ‘Separating Fact from Fiction: the Future of Digital Distribution’ – Roger Walkden, CEO, AWOMO

    Pasted from <http://www.gamehorizonconference.com/programme/index2.php>

  1. In ten years time, who here thinks that the majority of games will be sold digitally?
    • Big show of hands…
  2. Quote
    • Dan DeMatteo – Gamestop –
    • Someone from BT
    • "Digitally delivered videogames will hit the mainstream before digital film"
  3. Example
    • 15-20 million copies of Crysis downloaded globally in 2008
    • EA said they had sold 1 million copies, so you could argue that age of download has already arrived
  4. Bejeweled
    • 350m downloads
    • 50m on mobile
    • 25m copies sold – 100% legal
  5. So when will *core* games be *sold* using digital download
  6. Call of Duty 1 was 1.4Gb download – therefore average time to download this game in 02 took 6 hours
    • CoD was 9hr+ download because it was 4Gb
    • CoD was 8Gb, and took 6hr+ for download because of faster download speed
  7. Roger talks about a Technology gap
    • Size of the download is always bigger than the speed of the download
    • Infrastructure doesn’t keep up with game development
  8. Deliver the whole game in one slug over the wire is how things are done now
    • This is changing
    • e.g. OnLive – use very big datacenter e.g. Google
  9. AWOMO
    • Give the consumer what they need to play the game, and give them other stuff later
    • e.g. YouTube – you have to wait for the video to arrive before you can see it – e.g. Streaming
    • For 8Gb game, you will get in 20 minutes enough to be able to start playing CoD, and rest is downloaded whilst you have started playing it
  10. Back to the
    • Illegally, download for games tipping point was reached ages ago
    • For casual games it has also tipped
    • For MMOs this has happened
    • So, question is when *legal* downloads will happen
  11. Question: what years saw the world’s first IP / rights management dispute?
    • 557AD – e.g. St Columba was asked to copy Abbot Finnian’s Psalter
      • Ended up in a battle where 3k people were killed
    • In 1436, Gutenburg brought in industrial printing
    • 1662 – Licensing Act
    • In-built rights management – 1877 & the Phonograph (you couldn’t copy it)
  12. 1928, the audiotape was invented, so you could copy anything
  13. Ownership of entertainment does not reside in the product itself – it’s a licence to…
    • DRM simply protects the IP holder

GameHorizon live-blog #5: Sneaking in the Back Door to become an AAA Multiplatform Studio

Wednesday, June 24th, 2009
  • Sneaking in the Back Door to become an AAA Multiplatform Studio’ Sponsored by Game Republic
    • Paul Wedgwood, CEO and Game Director, Splash Damage Ltd.

SCL at GameHorizon conference

Monday, June 22nd, 2009

If you’re looking for the live-blog sessions I’m doing at the GameHorizon conference, use the info in these boxes to tune in on whichever session is live (or passed).

More info to be had on live-blogging etc. via this post.