enjoyable

Barcamp North East 2 feedback #bcne2

June 5, 2009

This post is about my experience at the Barcamp held immediately after Thinking Digital, at the Centurion Bar in central Newcastle upon Tyne. I didn’t know what to expect from the day, but I thought it would be interesting to go along and test-drive the whole experience. I had a nebulous idea that Barcamps were [...]

Read the full article →

Thinking Digital feedback #tdc

May 28, 2009

A quick post re my thoughts about Thinking Digital. I’ve just filled out the feedback survey, and that is probably the better way to feed back… Overall, I thought Herb & the Team did an amazing job. I met loads of great people and learned some fascinating new things. I loved the mixture of sessions, [...]

Read the full article →

Thinking Digital live blogs posts #tdc

May 19, 2009

Hello! Thanks for stopping by and thanks to Herb for the shout and link to my live-blogs of Thinking Digital. :-D For your convenience, this is the list of posts which have embedded Cover it Live sessions: Social Media Masterclass hosted by Stowe Boyd #TDC Session One: (Present at the Creation) #TDC Session Two: (Disturbing [...]

Read the full article →

#RSCN09 – Learning in Virtual Worlds conference: my thoughts

April 22, 2009

This post is my immediate feedback from the event at the University of Sunderland yesterday, details of which are here. A great opportunity to find out more about Virtual Worlds, the issues involved and how best to use them. Also some excellent advice about how to help those in your organisation wishing to exploit VWs [...]

Read the full article →

My views & feedback on SXSW

April 14, 2009

This post sets out my observations of the South by South West (SXSW) interactive festival (http://sxsw.com/interactive), in March 2009. I attended as Ambassador to Thinking Digital (http://thinkingdigital.co.uk/). Reflections Overall, it was a fantastic experience, not overwhelming I don’t tend to overdo things, so didn’t "burn the candle at both ends" too much! I found it [...]

Read the full article →

Are Virtual Worlds a Refuge from the Recession?

March 17, 2009

PRESENTERS Lauren Bigelow – WeeWorld Maura Welch – WeeWorld DESCRIPTION Virtual worlds could be recession-proof because the economy won’t change the fundamental desire users have to evolve their identities and express themselves creatively. Virtual worlds allow this in ways never before possible. Some claim that virtual worlds are in a recession, based on low currency [...]

Read the full article →

From Flickr and Beyond: Lessons in Community Management

March 15, 2009

PRESENTERS Heather Champ – Flickr Mario Anima – Current TV Matthew Stinchcomb – Etsy Inc Jessamyn West – MetaFilter Micah Schaffer – YouTube DESCRIPTION Companies across industries are developing and fostering online communities, recognizing the benefits of connecting with customers on the Web. Unfortunately, not all communities thrive to become a successful vehicle for businesses. [...]

Read the full article →

Is Spec Work Evil? The Online Creative Community Speaks

March 15, 2009

PRESENTERS Mike Samson – crowdspring.com David Carson – davidcarsondesign Jeff Howe – Wired Magazine Jeffrey Kalmikoff – skinnyCorp/Threadless Jeremiah Owyang – Forrester DESCRIPTION The ‘no-spec’ movement has long held sway in the design community but the web has created a new model for design that allows a freer exchange of ideas and inspiration, and more [...]

Read the full article →

Transatlantic Troubleshooting: Getting into Europe’s New Media Market

March 14, 2009

Live blogging session, flying the flag for the Brits (any other European peeps on the panel?) PRESENTERS Mike Butcher – TechCrunch Mike Teasdale – Chinwag/Harvest Digital Stewart Townsend – Sun Microsystems Aleks Krotoski – Chinwag/UKTI Nigel Eccles – Hubdub.com DESCRIPTION The European market with over 500 million citizens is an enormous single market, with the [...]

Read the full article →

That Doesn’t Suck! Inspiring Creativity With Spore

March 13, 2009

A post about the game ‘Spore’, using Live Blogging tool – CoverItLive PRESENTERS Caryl Shaw – Maxis DESCRIPTION Spore took the concept of creating and sharing User-Generated Content in video games a step farther than any other game. The creation of multiple in-game editors that were easy (and fun) to use and the sharing of [...]

Read the full article →